Well that's interesting. The game's a descendant of the older incremental life sims like ReCycler or Progress Knight, etc. - and as such isn't really an Idle game for the purposes of tags. It's an improvement in that it expands with each playthrough, which leads to my main complaint: Ascension comes out of nowhere, with stats that aren't especially indicative of how they contribute to the final score. (There's some minor incongruities, or maybe I haven't played far enough in, where the prestige bonuses don't quite match what's available in Elder and later; and there should really be a default, toggleable auto-pause on each phase.)
Worth playing though! It's been a while since someone made an incre-sim this playable.
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Well that's interesting. The game's a descendant of the older incremental life sims like ReCycler or Progress Knight, etc. - and as such isn't really an Idle game for the purposes of tags. It's an improvement in that it expands with each playthrough, which leads to my main complaint: Ascension comes out of nowhere, with stats that aren't especially indicative of how they contribute to the final score. (There's some minor incongruities, or maybe I haven't played far enough in, where the prestige bonuses don't quite match what's available in Elder and later; and there should really be a default, toggleable auto-pause on each phase.)
Worth playing though! It's been a while since someone made an incre-sim this playable.